114 級畢業成果展

Class 114 Graduation Achievement Exhibition “Dream Dimension”

Unrealistic, multi-dimensional space exploration, like Alice falling into a cave, we explore the direction of the future in dreams, because this is a heaven-like existence, and it is precisely because we are in dreams that we have the means to freely express the real us. The students of the class of 114 spent a whole year conceiving, trial and error, and collapsing to make the work shine little by little, which is a process that will not be understood if you are not in it, such as starting a business, projecting the subconscious picture into reality, and those fantasies and real wirelessness are intertwined, constituting a dream space belonging to the class of 114.

Date: 2024-12-28 ~ 2024-12-29
Exhibition location: Arch Hall, 2nd Floor, Hall 3, Huashan Cultural and Creative Park

The content of the work

#1 Watch the sunrise every day

Project Introduction: “Watching the Sunrise Every Day” is a web novel.
“Congratulations.
You have been qualified to test the closed beta level of the game God Board. It will now go to greet you. “
On October X, 20XX, six teenagers and girls received invitations to participate in the reality game.
This invitation cannot be given up or transferred, and everyone realizes that they are already in an unfamiliar building.
As the game progresses, their deepest desires and scars are gradually revealed.
Why are they joining the game?
What is the truth behind the game?
When the finale comes, will they have a comedic ending, or will it be another lament?

Team members: Zhuo Huixun, Chen Baixuan

#2 Bond

Project Description: Family is our first group after birth and has a profound impact on social behavior and relationships.
In today’s digital age, young people use social media frequently, and parents want to get involved, but children often have some hesitation.
We should create a win-win function that meets the needs of both parties, alleviates the concerns of the children, and promotes the parent-child relationship.

Team members: Lin Weijiao, Wang Yaqing

#3 Drink Drink Daishi: Where is Sono?

Project Introduction: The day before the death line of the finished proposal, the team members disappeared mysteriously! Taking the opportunity of looking for the disappeared group member, Zong Lan, a journey of drinking culture by mistake began.
This topic starts from “drinking culture”, telling and embodying that “drinking” is not just “drinking”, but the interaction between people, drinks and places. This book looks forward to attracting readers to step into the world of drinking through comic stories and games, deepen their understanding of culture through the article, and then use interaction and practice to experience the role of drinking culture in their own lives.

Team members: Zeng Conghui, Shi Yurou, Chen Xuanyu, Zhang Zonglan

#4 KARMA

Project Introduction: “Karma” – Cyber Violence x Immersive Experience, is an experience design by the KARMA team to materialize online violence, trying to truthfully present the state of mind and experience of victims of online violence to the participants, hoping that the participants will understand that their small actions in the online world may cause irreparable regrets.

Team members: Lin Yunzhen, Yin Roujun, Weng Minxuan, Miao Jielun, Wu Keyu

#5 Don’t look at cheat sheets

Project Description: “Don’t Look at Cheat Sheets”, an original love reality show about ideal matchmaking, 14 guests will experience a carefully planned dating experience with their ideal partners.
The show is not only about seven groups of guests and seven dates, but also consists of 250 ideal profiles and 2,400 followers of the show, which lasted eight months, from production to release, streaming online and offline activities.
And this whole project has only one purpose – to find out the secret of the old moon with everyone!
What exactly do the ideal conditions represent? What kind of objects will be brought through these labeling conditions?

Team members: Du Wenfang, Su Jiayun, Hong Xinyong, Zhong Yijun

#6 Prism

Project Introduction: With the theme of wearable nail micro-entrepreneurship, the brand concept of “Prsim” is presented through a series of wearable nail designs.
The brand name “Prism” is derived from the English word for prism, when white light penetrates through the prism, it will disperse into different colors due to different refraction angles during the refraction process. Inspired by the prism, we believe that everyone is like a white light, with infinite possibilities, and that wearing armor through Prism can be any color.
With the core concept of “everyone’s colorful and changeable appearance”, Prism wears nails with a variety of different theme designs, and through the community marketing series of wearers, we hope that the public can find their own colors through “Prism” wearers!

Team members: Lin Jiadian, Lin Zixuan, Zhou Zhichen, Chen Shiyun, Chen Caiting

#7 Lemon Seeds

Project Introduction: We will bring the protagonist Little Lemon into different life situations and a variety of emotional themes, and share emotional and psychological related knowledge with you through social platforms, in addition to general popular science posts, long articles discussing current affairs and in-depth topics, interesting REELS short films, and super interesting psychological tests are waiting for you to play! If you have troubles, Lemon will listen to you and accompany you through 🫶🏻

Team members: Deng Yinci, Peng Yixuan, Ye Jixi

#8 Let’s have fun together

Project Introduction: What do you think of when you think of Hsinchu? Most people’s impression of Hsinchu is only negative words such as windy, high housing prices, and delicious desert.
As a college student living in Hsinchu for four years, we have a deeper sense of belonging and connection to Hsinchu, and we have also seen many unknown and cute little corners in the place.
Hsinchu is actually a place rich in history, culture and diverse ethnic groups, we will brand Hsinchu place, and use the presentation of community and web pages, combined with the use of multi-media, to plan four Hsinchu one-day travel routes for everyone, and create a one-day strategy book exclusive to Yuanzhu people, so that more people know that Hsinchu is not only a science and technology park, but also the story of the old city is worth exploring.

Team members: Huang Yuzhen, Xu Anting, Zhao Yu, Yu Yunzhen

#9 0579KU

Project Description: A trip to the end of the road, photos from a family photo album, a minivan belonging to a family, and a pair of fathers and daughters who are a little unspoken but somewhat similar, I try to put together the fragments of the conversation between me and my father.
Starting the engine, shifting gears, putting the brakes, I saw my dad in my own reflection through the window – we probably didn’t need a real conversation all along.

Team Member: Zhong Zhiyun

#10 Chongqing Photography Series

Project Introduction: Chongqing Photography Collection, a long-term photography project, is the general term for my photography and video works, covering my extensive practice in photography and video creation. The main result of this exhibition is a series of works called Anatomy of Gaze, which is mainly in the form of a photobook.

Team Member: Huang Yang

#11 PUNCTUM Prick Point

Project Description: “Using the visual language that pierces into the flesh to weave the rebellion hidden in the heart.”
“PUNCTUM Piercing” is a fashion magazine that is rare in the market and focuses on conceptual photography. Through the rich clothing elements and the unique perspective of fashion photography, the concept of abstract #Four Keywords# is interpreted with visual art techniques and the personal stories of models are integrated to tell the resonance and collision with the keywords of the unit.
“It turns out that I am not alone”, “It turns out that my troubles are this”, in the moment of clarifying and sorting out the heart, it is a fashion magazine that belongs to 20 generations!

Team members: He Rouyun, Chen Weiyi, Qian Pinzhen, Yuan Jiexi

#12 When Esports Meets Education System: A Study of Esports Culture in Taiwanese Schools

Project Description: Take you into the world of esports that is in full swing on the campus of National Taiwan University, and explore how esports can become a new field of learning, developing skills and socializing not only for fun, but also for learning, developing skills and socializing! By digging deep into the three motivations of “autonomy, competence, and connection”, we dissect how students find a balance between their studies and their esports dreams. It’s not just games, esports is flipping your campus culture, and it’s time to inspire more diverse learning and interaction!

Team Member: Lin Sheng’en

#13 Call of the Four Forms

Project Description: In this single-channel video, the theme of “The Call of the Four Forms” is expressed by using the audio creation of a sampler and a synthesizer to take mountains, seas, cities, and villages as the main axis of the four chapters, and to respond to the call for the environment, human beings, and civilization with four different sound “shapes”. The four chapters of this work are more complex and experimental, combining real instruments, live sound samples, synthesizers and other diverse fusions, through the performance art of sound, noise, and video to create a sense of reality so that the listener can feel the call in different environments through their own perspective, creating a different listening experience.

Team Member: Chen Weicheng